![check to see if your gpu support opengl 4.6 check to see if your gpu support opengl 4.6](https://www.techpowerup.com/img/d6tcA4ZLF6KbwqVa.jpg)
- #CHECK TO SEE IF YOUR GPU SUPPORT OPENGL 4.6 HOW TO#
- #CHECK TO SEE IF YOUR GPU SUPPORT OPENGL 4.6 DRIVERS#
![check to see if your gpu support opengl 4.6 check to see if your gpu support opengl 4.6](https://image.slidesharecdn.com/siggraphkilgardnvidiaopenglin2017-170731201008/95/nvidia-opengl-46-in-2017-1-638.jpg)
I also tried unplugging my docking station and therefore my other monitors as well, and Blender opened just fine when I had only my laptop screen. I've tried changing the Nvidia to be the perfered graphics card for blender in every spot I can find, including windows settings and the Nvidia control panel (OpenGL rendering GPU specifically, but also any spot it would allow me to prefer Nvidia).
#CHECK TO SEE IF YOUR GPU SUPPORT OPENGL 4.6 HOW TO#
Because of my admitedly odd set up I can't figure out how to tell which monitor is plugged in to which GPU (nvidia control panel PhysX config doesn't show them, and I can't find the information in the advanced display settings or display adapter properties), but I'm fairly sure the laptop screen uses the Intel. The Nvidia graphics card is located in the keyboard portion, while the Intel 620 is in the screen part that becomes a tablet. My Surface Book is a weird little laptop that can disconnect from the keyboard and turn into a tablet. Both are plugged into HDMI ports on my Dell D3100 Docking Station which connects to my laptop via a USB. I'm using three monitors, one of which is a drawing tablet. The attatched screenshot shows the error.
#CHECK TO SEE IF YOUR GPU SUPPORT OPENGL 4.6 DRIVERS#
Opening blender on my machine (microsoft surface book 2) with all drivers up to date. I've done multiple clean installs of both drivers and multiple versions of blender to no avail.Įxact steps for others to reproduce the error Follow the instructions provided to check the type of graphics card installed on the system and the version of opengl running. The program will now close." despite the fact that all my drivers are up to date, and my graphics card and gpu supposedly provide full support for OpenGL 4.6. Installing the latest driver for your graphics card may resolve the issue. When I try to open blender I am met with the Unsuported Graphics Card or Driver error telling me "A grapics card and driver with support for OpenGL 3.3 or higher is required. Worked: 2.83.8 about a month or two ago before the error suddenly occured. Graphics card: GeForce GTX 1060, driver version 457.09